Far be it for me to rank on the lucrative world of HTML5 development but the monomaniacal intensity needed to produce graphics in Canvas seems like such a step back to, like, the ’80s.
I thought the whole idea of programs like Illustrator and Freehand was so that people could create graphics intuitively. I mean, I could have been writing PostScript code all those years, drawing stars or whatever, and certainly there were times when it was advantageous to create graphics programmatically, but from nigh on the beginning of the vector graphics era there were tools to speed the process that don’t seem to have any equivalent in today’s online world.